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Need for Speed - Wikipedia

On PC, this was the first NFS game to require Hardware Transform and Lighting in graphics cards. Most of the new elements in Underground became defining marks of later installments in the Need for Speed series. Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City... On PC, this was the first NFS game to require Hardware Transform and Lighting in graphics cards. Most of the new elements in Underground became defining marks of later installments in the Need for Speed series. Underground shifted from semi-professional racing and isolated circuits to the street racing style of other arcade racing series: all circuits became part of a single map, Olympic City, except for drifts.Need for Speed: Carbon was developed by EA Black Box in 2006. It was the first NFS game for the PlayStation 3 and the Wii and the last NFS game for the GameCube, the Game Boy Advance, and the Xbox. Carbon's handheld port is known as Need for Speed: Carbon – Own the City.Ward wouldn't confirm that all Need for Speed games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which NFS titles would be released in the future.Almost all of the games in the NFS series employ the same fundamental rules and similar mechanics: the player controls a race car in a variety of races, the goal being to win the race. In the tournament/career mode, the player must win a series of races in order to unlock vehicles and tracks.Need for Speed II (NFS II) featured some rare and exotic vehicles, including the Ford Indigo concept vehicle, and featured country-themed tracks from North America, Europe, Asia, and Australia. A new racing mode was also introduced, dubbed "Knockout", where the last racers to finish laps will be eliminated.

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Need for Speed: Carbon - Wikipedia

Developed by EA Black Box, Rovio ... a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS and Zeebo.... Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS and Zeebo.While it featured similar gameplay to the console versions, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates. Own The City is the final installment in the series to be released for Game Boy Advance.Carbon's storyline takes place after the events of Need for Speed: Most Wanted, and sees players conducting illegal street races within the fictional city of Palmont City. The story focuses on the player's character taking control of the city from various street-racing gangs.Carbon takes place within the fictional city of Palmont, which encompasses four boroughs linked by a highway system; Kempton, which houses the city's industrial complexes; Downtown, which houses the city's metropolitan and financial buildings; Fortuna, which houses the city's residential area; and Silverton, which houses the city's casino & resort facilities.After securing all three boroughs, Darius calls a meeting with the player, only to reveal that he sought to use the player to take control of the city from the other crews, betraying him to Cross. After leaving, Nikki arrives to save the player after making a secret deal with Cross.

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r/needforspeed on Reddit: Nfs real life locations

NFS Hot Pursuit 2 maps are located in differing environments based on North American, Polynesian, and Mediterranean themes. Olympic City is based on West Coast cities. 17 votes, 11 comments. What are all the real life locations of all nfs maps from underground 1 to unbound?, I’m doing research and can’t find the…Posted by u/[Deleted Account] - 17 votes and 11 commentsWhat are all the real life locations of all nfs maps from underground 1 to unbound?, I’m doing research and can’t find the real location for half of them.NFS 2 has maps located in Australia, Canada, Greece, Nepal, North Europe, Norway, United States of America, Central and South America.

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Need for Speed Heat - Wikipedia

Ahead of the game's release, Electronic Arts released the NFS Heat Studio app for iOS and Android devices. Users can collect and customise their cars which can be imported into the main game upon release. The game added feature support for cross-platform play starting in June 2020 as part of the game's final patch. The player (male player voiced by Andrew Lawrence, female player voiced by Jamie Gray Hyder) arrives in Palm City ... Ahead of the game's release, Electronic Arts released the NFS Heat Studio app for iOS and Android devices. Users can collect and customise their cars which can be imported into the main game upon release. The game added feature support for cross-platform play starting in June 2020 as part of the game's final patch. The player (male player voiced by Andrew Lawrence, female player voiced by Jamie Gray Hyder) arrives in Palm City for the SpeedHunters Showdown, a citywide exhibition that draws in racers who compete in sanctioned races throughout the day, and illegal street races at night.He stated in his review that "Need for Speed has meant different things over the years, but Heat is a good all-around representation of the franchise. The police could be a little more prominent, and the world – while well stocked – isn't as interesting as Forza Horizon’s, for instance, but NFS Heat is the best iteration since Ghost Games' reboot in 2015".Need for Speed Heat (stylised as NFS Heat) is a 2019 racing video game developed by Ghost Games and published by Electronic Arts for PlayStation 4, Windows, and Xbox One. It is the twenty-fourth installment in the Need for Speed series and commemorates the series' 25th anniversary.As part of marketing for the game, Polestar encouraged players to customize the Polestar 1, which appears in the game's cover, in the NFS Heat Studio app.Need for Speed Heat is a racing game set in an open world environment called Palm City, a fictionalised version of Miami, Florida, and its surrounding areas. However, the in-game map features diverse geography, including mountainous areas, dense forests, and open fields.

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Need for Speed: Carbon – Own the City - Wikipedia

Need for Speed: Carbon – Own the City is a 2006 racing video game and the third portable installment in the Need for Speed series. Developed by Team Fusion, Exient Entertainment, Pocketeers and Tectoy Digital and published by Electronic Arts, it was released on October 31, 2006, for the ... Own the City features similar gameplay to the console editions, but while the Autosculpt function, Canyon Race events and drifting events are absent, the portable edition allows for free-roaming around the game's setting of Coast City, offers three new racing events, and modification to some of the gameplay mechanics.The new events consist of Escape, in which players attempt to escape from a rival crew's territory; Delivery, in which players and their crew race to a designated area with a package and attempt to beat other racers doing the same thing; and Crew Takedown, in which players to eliminate a set number of rival racers to win. During free roam, the player can explore the city and seek out crates scattered across the game's setting, in a similar manner to the hidden package system in Grand Theft Auto, which when broken unlock rewards ranging from cash to game art.The game's main mode of gameplay requires players to take control of territory – unlike the setting of Palmont, Coast City features around 13 areas of territory across 6 districts, with each area that is conquered unlocking new items for purchase and a new wingman for the player to recruit.The player and their brother Mick compete in an illegal street race with two other racers, seeking to see who will own the whole of Coast City amongst them. However, the race ends in a terrible car crash that kills Mick and leaves the player in the hospital with amnesia.When they confront the driver, the player learns that Buddy was hired by someone to kill Mick, and hands them a phone. Upon completing more races, the player encounters and defeats an undercover police officer named MK, who uses his connection with the city's police to trace Buddy's employer.

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Motor City Online | Need for Speed Wiki | Fandom

Motor City Online (formerly known as Need for Speed: Motor City) was a massively multiplayer online racing game officially released on October 31, 2001, and shut down on August 29, 2003. It was developed by EA Seattle and published by Electronic Arts. On May 11, 2001, the first open beta of ... Motor City Online (formerly known as Need for Speed: Motor City) was a massively multiplayer online racing game officially released on October 31, 2001, and shut down on August 29, 2003. It was developed by EA Seattle and published by Electronic Arts. On May 11, 2001, the first open beta of the game was released, from which two more were later introduced.It is considered a Need for Speed spin-off title as it was initially conceived as Need for Speed: Motor City before being stripped of single player features and repurposed as an MMO[1][2]. In addition to that, the game is based on a heavily revised variant of the game engine utilised by Need for Speed: High Stakes, which introduced a series of new features such as per-pixel reflection.Players could create a male or female avatar of over 30 base models, which could be fitted with a large selection of apparel. It was possible to create car clubs located in cafés and diners within the fictional setting of Motor City.Motor City Online featured American cars from different eras until the 1970s with different body styles. Two Japanese cars; the 1996 Toyota Supra and the 1997 Mitsubishi Eclipse GS-T Spyder were added into the game during 2003. Both cars were outfitted with V8 piston engines.

Need for Speed Unbound - Wikipedia

Need for Speed Unbound (stylised as NFS Unbound) is a 2022 racing video game developed by Criterion Games and published by Electronic Arts. It was released for PlayStation 5, Windows, and Xbox Series X/S on December 2, 2022. An Amazon Luna port was released on June 12, 2025. Unbound also received a special collaborative deluxe release with UK-based streetwear and lifestyle brand Palace. At an additional cost to the base game, NFS Unbound Palace Edition includes various branded bonuses, including four cars with Palace liveries and 20 items of Palace-branded clothing for the player's in-game character to wear.Unbound features an art style that merges artistic elements like cel-shading and graffiti art with the more realistic art style of other Need for Speed games. The game takes place in the fictional "Lakeshore City", which is inspired by Chicago, Illinois.Need for Speed Unbound is a racing game set in a fictional city called Lakeshore City, which is based on Chicago. It features an open world environment and gameplay similar to that of previous entries in the series, being mainly focused around street racing. The "heat system" from Need for Speed Heat returns in Unbound, where the player attempts to gain notoriety among the police.In Lakeshore City, the player (female player voiced by Elizabeth Grullon, male player voiced by Ian Nelson) and their friend and partner Jasmine/Yaz (portrayed by Ashleigh LaThrop) refurbish an old junker car in their mechanic shop owned by their mentor Rydell (Dwayne Barnes).

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Olympic City | Need for Speed Wiki | Fandom

Olympic City is a fictional location in which Need for Speed: Underground takes place, and is made up of many different districts; Downtown, Market District, Chinatown, Port Royal and an airport. Downtown and Inner City is the area the player starts out in. It is located in the central and ... Olympic City is a fictional location in which Need for Speed: Underground takes place, and is made up of many different districts; Downtown, Market District, Chinatown, Port Royal and an airport. Downtown and Inner City is the area the player starts out in. It is located in the central and northern part of the city and is where many of the races happen during the game.Chinatown is located next to the Market District with very similar features. It includes shops as well as other buildings, a construction site and other housing complexes. Chinatown is the smallest district in Olympic City.There is also a second housing district located near Chinatown. It is a small neighbourhood with a few houses. There is also a large freeway in the west running near the spillway and past the city stadium, which runs to this area.All circuit and sprint courses' models are interconnected, following the logic of a single map. Drag courses, however, are spatially incompatible as they don't follow the city layout and geometry of the regular courses and map.

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Palmont City | NFS World Wiki | Fandom

Palmont is the city that makes up the western part of Need for Speed: World's game world. Palmont City comes from the game Need for Speed: Carbon, that was released October 31st 2006. Unlike Rockport it is mostly urban, but has various styles of area. The City is split up in four major areas... NFS World Wiki · Sign In · Don't have an account? Register · Sign In · Advertisement · Skip to content · 925 · pages · in: Game Information, Locations, Palmont · Sign in to edit · History · Purge · Talk (0) Palmont is the city that makes up the western part of Need for Speed: World's game world.Palmont is the city that makes up the western part of Need for Speed: World's game world. Palmont City comes from the game Need for Speed: Carbon, that was released October 31st 2006. Unlike Rockport it is mostly urban, but has various styles of area. The City is split up in four major areas; Downtown Palmont - City Center, based on Los Angeles, San Diego and San Francisco Fortuna - Very Hollywood-esque and based on Los Angeles, especially Santa Monica and Beverly Hills Kempton - Based on...

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Palm City Island | Need for Speed Wiki | Fandom

Palm City Island is a circuit course featured in Need for Speed: Hot Pursuit 2. The course is set on a tropical island passing through beyond the Palm City limits towards tropical canyon cliffs and forests. Forward - Earn 40,000 NFS points Backward - Earn 40,000 NFS points Forward Mirrored ... Palm City Island is a circuit course featured in Need for Speed: Hot Pursuit 2. The course is set on a tropical island passing through beyond the Palm City limits towards tropical canyon cliffs and forests. Forward - Earn 40,000 NFS points Backward - Earn 40,000 NFS points Forward Mirrored - Earn 40,000 NFS points Backward Mirrored - Earn 40,000 NFS points Palm City Island - Complete Ultimate Racer Event #28: "Supercar Series I". Palm City Island II - Complete Ultimate Racer Event #29...Palm City Island II - Complete Ultimate Racer Event #29: "Supercar Series II".

Need for Speed™ Unbound Home - Electronic Arts

Start at the bottom and race to the top in Need for Speed Unbound. Prove you have what it takes to win The Grand, Lakeshore’s ultimate street racing challenge. Across 4 intense weeks of racing, earn enough cash to enter weekly qualifiers, beat the competition, and make your mark on the city ... Start at the bottom and race to the top in Need for Speed Unbound. Prove you have what it takes to win The Grand, Lakeshore’s ultimate street racing challenge. Across 4 intense weeks of racing, earn enough cash to enter weekly qualifiers, beat the competition, and make your mark on the city while outdriving the cops.The Vol. 9 Premium Speed Pass* immediately grants the new Honda Integra TYPE R ‘98, and opens up access to its bodykits plus two Custom versions of the new Vol. 9 cars. Also, gain access to 30 year NFS inspired customizations, over 30 content tiers.For the first time in NFS, drive the BMW S 1000 RR 2019 in Lockdown mode and some special PVP/Free Roam motorbike playlists!

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Palmont City | Need for Speed Wiki | Fandom

Palmont City is a fictional metropolitan setting that appears in Need for Speed: Carbon. It reappears in Need for Speed: World as a part of Tri-City alongside Rockport. Palmont City consists of the central Downtown area, southern industrial Kempton district, western Fortuna coastal region, ... Palmont City is a fictional metropolitan setting that appears in Need for Speed: Carbon. It reappears in Need for Speed: World as a part of Tri-City alongside Rockport. Palmont City consists of the central Downtown area, southern industrial Kempton district, western Fortuna coastal region, northern casino-populated Silverton area, and the eastern city of San Juan.In the city, the bus stop advertisements vary by district. Kempton has advertisements for Progressive Direct whereas Downtown has Mazdaspeed3 advertisements, and Fortuna features advertisements for the T-Mobile Sidekick 3.Palmont Police Department Palmont City is a fictional metropolitan setting that appears in Need for Speed: Carbon.San Juan is the only district in Palmont City to be inaccessible in Free Roam mode and to lack any crew presence.

Need for Speed: Carbon - Own The City | Need for Speed Wiki | Fandom

Need for Speed: Carbon - Own The City is a handheld release based on Need for Speed: Carbon. It was released for the PlayStation Portable, Nintendo DS, Game Boy Advance, and Zeebo. Compared to Need for Speed: Carbon, it greatly differs in terms of gameplay and settings. Need for Speed: Carbon - Own The City is a handheld release based on Need for Speed: Carbon. It was released for the PlayStation Portable, Nintendo DS, Game Boy Advance, and Zeebo. Compared to Need for Speed: Carbon, it greatly differs in terms of gameplay and settings. The story begins with the...The story begins with the player taking part in an illegal street race with their brother, Mick (full name Michael Rogers, according to the tombstone), and a couple of other racers in a bid to decide who owns the city.The player re-enters the illegal street racing scene in the city to find who killed Mick. They compete in races to defeat crews, regain Mick's territory and see if they know anything about the accident. Each different crew boss then describes what they know about the incident that killed Mick.A massive car crash occurs during the race that leaves the player in hospital with amnesia and kills Mick. The city is divided into different crew territories whilst the player is in hospital.

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Ventura Bay | Need for Speed Wiki | Fandom

Ventura Bay is a fictional California city that is the open world setting of Need for Speed (2015). The in-game accessible area is divided into six major districts, each with their own sub-districts and landmarks. Burnwood is located in the northeast of the city and is the starting area of the game. Landmarks include the aforementioned Los Sol Bridge crossing over the canal and the EYEKA shopping complex in Beckenholl. In addition, a small island used as an interchange is located in the city's bay just southwest of Cross Roads.It is the district closest to the otherwise inaccessible central business district of the city.The Crescent Mountains are located in the northeastern part of the city.Royal Park is located in the east of the city, separated from the central business district by a canal along the north of this district.

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Fairhaven | Need for Speed Wiki | Fandom

Fairhaven City is a fictional city in which Need for Speed: Most Wanted (2012) takes place. The city design includes heavy inspiration from the cities of Boston and Pittsburgh. The location features various destructible items that players can destroy in order to obtain Speed Points (). The ... Fairhaven City is a fictional city in which Need for Speed: Most Wanted (2012) takes place. The city design includes heavy inspiration from the cities of Boston and Pittsburgh. The location features various destructible items that players can destroy in order to obtain Speed Points (). The city features many regions as well as a wide range of roads ranging from the grids of Downtown to six-lane highways, the S-turns of mountain roads, the alleyways of the Callahan Industrial area, and nearly...The city features many regions as well as a wide range of roads ranging from the grids of Downtown to six-lane highways, the S-turns of mountain roads, the alleyways of the Callahan Industrial area, and nearly everything in between.Hughes International Airport is Fairhaven City's gateway to the outside world that's unlocked upon purchasing the Terminal Velocity Pack DLC. It's linked with Interstate 92 via Kazansky Expressway which leads to the 12th exit of that freeway.Fairhaven is connected by numerous bridges. Connors Bridge is a suspension bridge on Connors Bridge Road that connects Downtown to Ripley's Point. The McClane Bridge connects Downtown and McClane via I-92 as well as being one of the largest landmarks of the city.

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Bayview | Need for Speed Wiki | Fandom

Bayview is a fictional city on the west coast of the United States of America, in which Need for Speed: Underground 2 takes place. It contains four main districts: City Core, Beacon Hill, Jackson Heights, and Coal Harbor. The player travels to Bayview six months after the events of Need for ... Bayview is a fictional city on the west coast of the United States of America, in which Need for Speed: Underground 2 takes place. It contains four main districts: City Core, Beacon Hill, Jackson Heights, and Coal Harbor. The player travels to Bayview six months after the events of Need for Speed: Underground in Olympic City.The city is divided into four districts with each connected by only a few roads. The most northern district is called Jackson Heights and just south is Beacon Hill. The central area is called City Core and the most southern part is Coal Harbor.This district is available to players at the beginning of the title's career mode. It resembles a typical large city center as it features some tall buildings but also features districts where there are only small houses and narrow alleyways.Beacon Hill East is the eastern area of Beacon Hill. It houses a few stores and some hotels as well as Bayview City Hall including a pink sculpture nearby. The column of Beacon Hill East appears to be modelled after Nelson's Column in Trafalgar Square, London.

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Market Street | Need for Speed Wiki | Fandom

Market Street is a circuit in Need for Speed: Underground. It starts in the Inner City area of Olympic City, although most of it takes place in the Market District and Chinatown area, passing through the park and over the drawbridge. Its two variations can be unlocked by progressing through ... Market Street is a circuit in Need for Speed: Underground. It starts in the Inner City area of Olympic City, although most of it takes place in the Market District and Chinatown area, passing through the park and over the drawbridge. Its two variations can be unlocked by progressing through Underground Mode: Forward: Win event #19 - "The Only Way to Go Is Up".

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Tri-City Bay | Need for Speed Wiki | Fandom

The Tri-City Bay area is a fictional location in which Need for Speed: Undercover takes place, and is based on several locations across the Sun Belt of the United States. It is made up of 4 boroughs: Palm Harbor, Sunset Hills, Port Crescent, and Gold Coast Mountains. The Tri-City Bay area is a fictional location in which Need for Speed: Undercover takes place, and is based on several locations across the Sun Belt of the United States. It is made up of 4 boroughs: Palm Harbor, Sunset Hills, Port Crescent, and Gold Coast Mountains. Each borough is connected by...Palm Harbor is the downtown area of the city as it is compiled of skyscrapers and highways. Palm Harbor is the initial district in which the player will begin the title's career mode. Hector Maio's crew is based in Palm Harbor.It is made up of 4 boroughs: Palm Harbor, Sunset Hills, Port Crescent, and Gold Coast Mountains. Each borough is connected by a highway that encircles the perimeter of the Tri-City Bay.The Tri-City Bay Police Department patrols and protects the area.

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Olympic City | Need for Speed Wiki | Fandom

Olympic City is a fictional location in which Need for Speed: Underground takes place, and is made up of many different districts; Downtown, Market District, Chinatown, Port Royal and an airport. Downtown and Inner City is the area the player starts out in. It is located in the central and ... Olympic City is a fictional location in which Need for Speed: Underground takes place, and is made up of many different districts; Downtown, Market District, Chinatown, Port Royal and an airport. Downtown and Inner City is the area the player starts out in. It is located in the central and northern part of the city and is where many of the races happen during the game.Chinatown is located next to the Market District with very similar features. It includes shops as well as other buildings, a construction site and other housing complexes. Chinatown is the smallest district in Olympic City.There is also a second housing district located near Chinatown. It is a small neighbourhood with a few houses. There is also a large freeway in the west running near the spillway and past the city stadium, which runs to this area.All circuit and sprint courses' models are interconnected, following the logic of a single map. Drag courses, however, are spatially incompatible as they don't follow the city layout and geometry of the regular courses and map.